« Activités/M.10/Contextualisation étape cible » : différence entre les versions
De GBLL, TAL, ALAO, etc.
< LUCIOLE:Activités | M.10
< LUCIOLE:Activités | M.10
mAucun résumé des modifications |
Aucun résumé des modifications |
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Ligne 9 : | Ligne 9 : | ||
|synopsis=Sasha décrit la cible de chaque agent et quel animal il faut libérer. | |synopsis=Sasha décrit la cible de chaque agent et quel animal il faut libérer. | ||
|fond= | |fond= | ||
|obj_lex=19755, 19756, 19757, 19758, 19759, 19760, 6175, 6177, 6178, 2740, | |obj_lex=19755,19756,19757,19758,19759,19760,6175,6177,6178,2740,3798, Grey Beth, 3129, Hat, Square Beth, Heart Beth, 5687, 5688, Chipmunk Cameron, Squirrel Beth, Cow Beth, Sheep Beth, Fox, Snake, Fish, Bird, Big, Small, Eyes, Ears | ||
|sons_consigne=Consigne de départ→M.10/consigne contextualisation cible//Consigne détaillée→M.10/consigne détaillée contextualisation cible | |sons_consigne=Consigne de départ→M.10/consigne contextualisation cible//Consigne détaillée→M.10/consigne détaillée contextualisation cible | ||
|sons_stimuli=Pool1.C.1→Brother here JL//Pool1.C.2a→Brother hearts JL//Pool1.C.2b→Brother sad JL//Pool1.C.3→Brother squirrel JL// | |sons_stimuli=Pool1.C.1→Brother here JL//Pool1.C.2a→Brother hearts JL//Pool1.C.2b→Brother sad JL//Pool1.C.3→Brother squirrel JL// | ||
Ligne 16 : | Ligne 16 : | ||
|sons_reponses= | |sons_reponses= | ||
Pool1.C.1, 1.H.1, 1.A.1→Rocky Raccoon's grandpa//Pool1.C.1, 1.H.1, 1.A.1→Rocky Raccoon's grandma//Pool1.C.1, 1.H.1, 1.A.1→Rocky Raccoon's dad//Pool1.C.1, 1.H.1, 1.A.1→Rocky Raccoon's mum//Pool1.C.1, 1.H.1, 1.A.1→Rocky Raccoon's sister//Pool1.C.1, 1.H.1, 1.A.1→Rocky Raccoon's brother// | Pool1.C.1, 1.H.1, 1.A.1→Rocky Raccoon's grandpa//Pool1.C.1, 1.H.1, 1.A.1→Rocky Raccoon's grandma//Pool1.C.1, 1.H.1, 1.A.1→Rocky Raccoon's dad//Pool1.C.1, 1.H.1, 1.A.1→Rocky Raccoon's mum//Pool1.C.1, 1.H.1, 1.A.1→Rocky Raccoon's sister//Pool1.C.1, 1.H.1, 1.A.1→Rocky Raccoon's brother// | ||
Pool1.C.2a→A blue shirt with squares Sasha//Pool1.C.2a→A blue shirt with hearts Sasha//Pool1.C.2a→A blue shirt with moons Sasha//Pool1.C.2b→He is sad Sasha//Pool1.C.2b→He is happy Sasha//Pool1.C.2b→He is tired Sasha// | Pool1.C.2a→A blue shirt with squares Sasha//Pool1.C.2a→A blue shirt with hearts Sasha//Pool1.C.2a→A blue shirt with moons Sasha//Pool1.C.2b→He is sad Sasha//Pool1.C.2b→He is happy Sasha//Pool1.C.2b→He is tired Sasha// | ||
Pool1.C.3→He has the chipmunk Sasha//Pool1.C.3→He has the cow Sasha//Pool1.C.3→He has the squirrel Sasha// | Pool1.C.3→He has the chipmunk Sasha//Pool1.C.3→He has the cow Sasha//Pool1.C.3→He has the squirrel Sasha// | ||
Pool1.H.2a→She is drinking OJ Sasha//Pool1.H.2a→She is drinking hot chocolate Sasha//Pool1.H.2a→She is drinking water Sasha// | Pool1.H.2a→She is drinking OJ Sasha//Pool1.H.2a→She is drinking hot chocolate Sasha//Pool1.H.2a→She is drinking water Sasha// | ||
Pool1.H.2b→A green shirt Sasha//Pool1.H.2b→A green hat Sasha//Pool1.H.2b→A grey hat Sasha// | Pool1.H.2b→A green shirt Sasha//Pool1.H.2b→A green hat Sasha//Pool1.H.2b→A grey hat Sasha// | ||
Pool1.H.3→She has the sheep Sasha//Pool1.H.3→She has the cow Sasha//Pool1.H.3→She has the fox Sasha// | Pool1.H.3→She has the sheep Sasha//Pool1.H.3→She has the cow Sasha//Pool1.H.3→She has the fox Sasha// | ||
Pool1.A.2a→Big eyes Sasha//Pool1.A.2a→Big ears Sasha//Pool1.A.2a→Small eyes Sasha// | Pool1.A.2a→Big eyes Sasha//Pool1.A.2a→Big ears Sasha//Pool1.A.2a→Small eyes Sasha// | ||
Pool1.A.2b→Big ears Sasha//Pool1.A.2b→Small ears Sasha//Pool1.A.2b→Small eyes Sasha// | Pool1.A.2b→Big ears Sasha//Pool1.A.2b→Small ears Sasha//Pool1.A.2b→Small eyes Sasha// | ||
Pool1.A.3→He has the snake Sasha//Pool1.A.3→He has the fish Sasha//Pool1.A.3→He has the bird Sasha | Pool1.A.3→He has the snake Sasha//Pool1.A.3→He has the fish Sasha//Pool1.A.3→He has the bird Sasha | ||
|sons_feedback=Pool1.C juste→M10 contextualisation cible juste Cameron// | |sons_feedback=Pool1.C juste→M10 contextualisation cible juste Cameron// | ||
Pool1.C faux→M10 contextualisation cible err Cameron// | Pool1.C faux→M10 contextualisation cible err Cameron// |
Version du 20 mars 2025 à 17:02
M.10/Contextualisation étape cible (Glisser-déposer — Contextualisation)
Sasha décrit la cible de chaque agent et quel animal il faut libérer.
Objectifs
- lexicaux :
- Grandma ;
- Grandpa ;
- Mum ;
- Dad ;
- Sister ;
- Brother ;
- Sad ;
- Tired ;
- Happy ;
- Blue ;
- Green ;
- Grey ;
- shirt ;
- hat ;
- Square ;
- Heart ;
- Orange juice ;
- Hot chocolate ;
- Chipmunk ;
- Squirrel ;
- Cow ;
- Sheep ;
- Fox ;
- Snake ;
- Fish ;
- Bird ;
- Big ;
- Small ;
- Eyes ;
- ears.
Narration
Accompagnement
Mentor: Cameron